05-06-2020 08:24 AM
I am not sure why you want to keep 8-bits: you are not loosing anything by casting to 16-bit... and if you open the file with e.g. Fiji and stretch it it looks ok.
I will try to modify my VIs to correctly handle also 8 and 32 bit inputs. Might take some time, however!
05-06-2020 09:21 AM
...took much less than I expected... 😉
Here is a corrected version of TIFF_writeMultipage.vi. Please use this one: I tested and it does indeed work with both 8 and 16 bits images.
05-06-2020 09:36 AM
I did a quick test, and yes, it seems to be working. Thank you very much. This helps me a lot.
05-06-2020 09:59 AM
have fun and let me know in case you find some other bugs.
08-31-2020 06:32 AM - edited 08-31-2020 07:29 AM
I tried to use the function and it saves multiple images into a single multipage Tiff but in my hands, it saves multiple times the same image.
01-17-2022 08:41 AM
In case it helps, i have implemented (from the U16 only version sadly), a VI that doesn't use IMAQ but directly a 3D array to save image. I have tested it and it saves the different z stacks as you want.