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Broken_Arrow

Provide an Error Cluster Constant

Status: Completed
Available in LabVIEW 2011

How about an Error Cluster Constant on the Dialog and User Interface palette?

 

ProvideErrorConst.png

Richard






14 Comments
altenbach
Knight of NI

I just typically right-click on any error terminal in sight and do a "create constant".

Broken_Arrow
Active Participant

Right, me too. But yesterday I was inside a VI that didn't have any error terminals (just array functions), so to get an error constant, I had to place a VI of some type and create a constant from it then delete the VI. Seems intuitive to me to put the constant on this palette.

Richard






G-Money
NI Employee (retired)

Same here. I always have to place an error terminal on the front panel just to be able to right-click and create a constant. I think most users out there probably do this same thing and this constant could save unecessary steps. You have my vote!

Knight of NI

I guess this is one of those "Well, I can do this with a merge VI, so why does NI have to spend the time to add this to the palette?" But then the error cluster is so ubiquitous that it could almost be considered its own "special" datatype, like a DBL, or a string, and we have constants for those. I'll vote for this idea, but won't cry if it doesn't appear.

rgvdh@rdf
Member

>I just typically right-click on any error terminal in sight and do a "create constant".

So do I. Over and over and over....

This would have saved me about a thousand mouse-clicks in my last project.  Please do it.

 

RavensFan
Knight of NI

rgvdh@rdf wrote:

>I just typically right-click on any error terminal in sight and do a "create constant".

So do I. Over and over and over....

This would have saved me about a thousand mouse-clicks in my last project.  Please do it.

 


How many mouse clicks do you think it would take to find an error constant in the palettes and drop it on the BD?

altenbach
Knight of NI

> So do I. Over and over and over....

 

Well, creating one is enough, the rest of them can be created with ctrl+drag. 😄

 

Broken_Arrow
Active Participant

> How many mouse clicks do you think it would take to find an error constant in the palettes and drop it on the BD?

 

Good question.

3 clicks to get to the constant, (no tabbing, if you tab).

6 clicks to get to a function of some type, create a constant off of it, and delete the host function (plus a few tabs --> I'm still a tabber, but I'm not going to hold that against me).Smiley Tongue

Richard






rgvdh@rdf
Member

I also like the idea that a "no error" constant would have a distinctive icon, rather than looking like every other cluster-constant-viewed-as-an-icon on the BD. 

 

 

Darren
Proven Zealot

I may implement this one myself, just so I can drop an error cluster constant from Quick Drop.  Kudos!