12-05-2007 04:01 AM
12-05-2007 11:06 AM
We have two ears and one mouth so that we can listen twice as much as we speak.
Epictetus
12-05-2007 11:22 AM
@TiTou wrote:
Hello,
I'm not sure I understood what you mean... here is a snippet, hope this can help you.
[...]
@TiTou wrote:
[...]
If you mean you want the same pixel after the rotation, I think you have to calculate the coordinates "after rotation" yourself using the angle.
12-05-2007 02:05 PM
12-06-2007 08:23 AM
We have two ears and one mouth so that we can listen twice as much as we speak.
Epictetus
12-06-2007 09:35 AM
12-06-2007 10:52 AM
We have two ears and one mouth so that we can listen twice as much as we speak.
Epictetus
12-10-2007 09:16 AM
Can you tell me, why this doesn't work?
@dpetsch wrote:
I tried using the "Set simple calibration" to specify the rotation angle and then use "Convert Pixel to Real World", but this didn't work somehow, although it should, right?
12-10-2007 09:31 AM