LabWindows/CVI

cancel
Showing results for 
Search instead for 
Did you mean: 

Founded some problem during the build of an executable

Hi folks,

i'm trying to build an executable that i can run on other machines so, i defined into the build menu that i want to make a "release", i checked into the target settings that i want the *.uir files into the .exe and than i builded the project.

So far no problems, i installed the NI runtime engine on the target machine put my.exe and all works flawless, after a week the project evolved i putted the language choice of the program (2 languages, in total are 6 .lwl files because i have 3 panels), i've done the same procedure listed above an when i put it on the targer machine was a total "snail" and for a program that is based on timing isn't a good thing.

Now i'm wondering why this happens since the program is exactly the same as before just with this "attachment" of languages files, so i tried to build also .dll and .lib files (without knowing exactly what i was doing) but the result was the same.

If anyone of u got some clues for help me out would be really appreciated.

 

Thanks for your attenction,

 

Fred. 

0 Kudos
Message 1 of 3
(3,100 Views)

I have the same problem with my project.

 Any new about?

 

 

Thank you

-DD-

0 Kudos
Message 2 of 3
(3,053 Views)

Hi Fred and DD,

at the following links you can find a couple of tutorials that illustrate how you can include files in the installer and how you can create a localized application:

http://zone.ni.com/devzone/cda/tut/p/id/5987

http://zone.ni.com/devzone/cda/tut/p/id/4036

Could you have a look at them to check if you have followed the correct procedure?

 

Best Regards,

Serena M.

0 Kudos
Message 3 of 3
(3,033 Views)