03-30-2006 04:38 AM
03-30-2006 04:49 AM
03-30-2006 04:51 AM
03-30-2006 05:00 AM
03-30-2006 05:03 AM
Hii, Toni,
Here i am attaching the jpg of the concept and explaining you concept, i have put a boolean buuton, it explains that , if yhe value is true of the boolean then text will be Nishant and if value is false pf that button then text will be Tonitpp, and as in the blockdia figure, i have attach string constant to the property node's value property for that and in the blockdia2 fig, i am showing the true case for that where i ve given Nishant in the string constant, which will be change programatically, while boolean's value will change.
Thanks,
Nishant
03-30-2006 05:06 AM
Hii,toni
"But, I need to use a string constant from the tools palette not a text indicator. I don't want to use a text indicator because I want the appearance of the string constant." i couldnt understand the point, bcos if you take string from the tools pallette, then it couldn't appear in the front panel.....
Thanks,
Nishant
03-30-2006 05:08 AM - edited 03-30-2006 05:08 AM
Message Edité par chilly charly le 03-30-2006 12:09 PM
03-30-2006 05:32 AM
03-30-2006 08:27 AM
Either use a classic indicator, or... use the tip exposed in the link provided in my previous reply !
tonitpp a écrit: ... but how can I hide the border in a text indicator 3D Style. ... I don't know how to hide the border...
03-30-2006 11:19 AM
Additionnaly, the string constant (free label) is an object, and can be modified programmatically at will. The difficulty is to get a proper reference. The attached vi shows how this can be done, as explained here
tonitpp a écrit:... The problem is that the string constant is not an object.