04-05-2007 10:37 AM - edited 04-05-2007 10:37 AM
Message Edited by Anthony de Vries on 04-05-2007 05:41 PM
04-05-2007 10:57 AM
Hi Anthony,
I always like to see people thinking creatively.
Let me share my thoughts on this particular idea.
1) Since it is concidered bad style to wire under objects, a lot of old timers will freak out.
2) VI Anayzer will fail the code.
I have read Albert Gevens railing on a similar subject. If I understand him correctly, he is pushing for a change in the wire-in-out strategy such that the only wires passing thru a sub-VI are wires that that actually change the contents of the wire. I tend to agree with this thought myself. In the code snippet you posted, I would urge you move the wire above the line of VI's. This will make it clear which VI's use the ref and which do not.
Re: the smaller icons
That method will elliminate the need for "tunnel" and will with-stand VI anayzer and the "Grumps".
Ben
04-05-2007 11:06 AM - edited 04-05-2007 11:06 AM
Here's how it would look with smaller icons.
Message Edited by Dennis Knutson on 04-05-2007 10:08 AM
04-05-2007 11:17 AM - edited 04-05-2007 11:17 AM
Ofcourse, I do know how I should do things...
But if you compare, which one is easier to read? (By human anyway... would need smarter validators for my tunnels...
or
Message Edited by Anthony de Vries on 04-05-2007 06:20 PM
04-05-2007 11:27 AM
04-05-2007 01:29 PM
04-10-2007 04:12 AM
04-10-2007 07:41 AM
Hi Anthony,
"Was that a quick photoshop edit, ..."
Please forgive me if you already knew this but it is possible to create icons that are less than 32 X 32 pixels. Just make sure all thrre versions of the icon at the small size.
Another idea that may serve you is using an Action Engine .
Instead of running the wire out of one VI into another, implement each of the various sub-VI's as action in the AE and just keep your wire in the shift register.
Just trying to help,
Ben
04-10-2007 08:12 AM
04-10-2007 09:40 AM