Hello,
Has someone managed to get the position of the wiimote through the accelerometer values ?
I am trying to developp a drum set with labview. For the moment I detect the right moment to play a drum sound (a wave, not a generated waveform of my own) by catching a fast change in acceleration of axis Z from a negative to a positive value.
Now I want to play different sounds. I add it to the crossbar but it isn't very realistic. The best would be to know if the wiimote "hit" a drum on the right or on the left. I think this could be done with the IR sensor, but I want to do it with accelerations.
Is there anybody who developped a positionning with acceleration VI ?
Maybe I could send my drum set VI... but I need to make it less ugly first
😄