I have made an OpenGL ActiveX Control with Visual C++. When I test it into Visual C++ ActiveX control test container, it works correctly. But now, when I insert it into a LabVIEW ActiveX container, it doesn't appear in the VI interface as it did previously in Visual C++ ActiveX control test container. Does someone already get this kind of problem ? If anybody know what is it and how can I solve it. Thank you.
Cyril.