Hi all,
I'm trying to implement some animation in the 3D picture control. For this, I change the transformations of the objects in the scene and then redisplay it by wiring the scene to the scene window, all inside a for loop. This works fine, but creates flicker; I even see intermediate steps of those several transformations I perform, although I wire the result to the scene window only at the end. Is there any possibilty to disable the redrawing of the scene, until all transformations have taken place, reenabling it after that?
What I do pretty much resembles the solar system example. There, I do see much less flicker. But I have more objects...
Best regards
Matthias