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Controller gyro support

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Is there currently a way to get the 2026 FRC tools to recognize gyro and accelerometer data from a Switch/Switch 2/PS4/PS5 controller so I could map them to use as inputs for a robot?

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Accepted by topic author Thanone

Hi Team,

 

After reviewing the current FRC 2026 Game Tools and WPILib documentation, there is unfortunately no native support at this time for exposing or using the accelerometer or gyroscope data built into consumer game controllers
 
The FRC Driver Station and WPILib only support standard HID inputs, like axes and buttons
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Is this something you've successfully used before in other applications? I suspect that even if the DS provided the data, it would be non-trivial to process it in a way that it is useful.

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