ni.com is currently undergoing scheduled maintenance.

Some services may be unavailable at this time. Please contact us for help or try again later.

LabVIEW

cancel
Showing results for 
Search instead for 
Did you mean: 

3D Picture: Applying Different Textures to Faces of a Cube

Solved!
Go to solution
Solution
Accepted by Cepera

I am not so adept at 3D so I tend to keep it simple, but I have done something similar before.  See if this helps you out.

 

TextureCube.PNG

Message 11 of 20
(5,416 Views)

Hi Darin,

 

This is exactly what I was looking for. Thanks for sharing!

 

Sergey

0 Kudos
Message 12 of 20
(5,407 Views)

I need something like that, but I need a head instead of cube. I could use "creat sphare.vi" and "Apply Texture.vi" to stick a 3D face on the sphare. It's working and I can rotate the head(Sphare) but I need a mesh like human head instead of sphare, so that it will look like a real 3D head. I've attached what I had.

Download All
0 Kudos
Message 13 of 20
(4,751 Views)

How can I create 3D oval to use it instead of spheral. then it will be a little like the head?

0 Kudos
Message 14 of 20
(4,748 Views)

Labview offers a way to automatically apply texture to its standard 3D shapes like cube, sphere, cone, cylinder, etc. If you want to apply a texture to any shape that is not LabVIEW standard, you will have to upload the shape, like a .stl, and apply the texture coordinate that you might create in software like Blender. That is not an easy task you have not done it before.

Marc Dubois
0 Kudos
Message 15 of 20
(4,721 Views)

You can apply a scale transformation to the Sphere along one of it's axes to make a 3D oval.

Message 16 of 20
(4,690 Views)

Thank you Marc

0 Kudos
Message 17 of 20
(4,672 Views)

Thank you Pauldavey

0 Kudos
Message 18 of 20
(4,669 Views)

Hi Darin. I know this post is old, but How could I modify the polygon parameters? (Deep high width)

 

 

0 Kudos
Message 19 of 20
(3,111 Views)

Expand the Front Panel and you will see the controls for the vertex array.  It has 6 rows, one for each face of the cube.  Each face is defined by 4 vertices.  Just change the values accordingly.

Message 20 of 20
(3,090 Views)