hello,
i am using NI cviogl control (from toolslib) to make 3D animation. my program uses low-level GL SDK functions (opengl32,glu32) to draw objects.
i want to use bitmap textures, but it is not possible with this control. when i create own window using SDK function "CreateWindowEx" or if i have panel in UIR file and i use function "wglMakeCurrent" to use this panel as rendering context, then i can see bitmap texture on my cube.
i understand, that this cviogl control was designed for drawind 3D graphs using toolslib functions (in .fp) and some low-level gl function are not supported, but is it possible to configure this control window for using textures?
thnx.