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08-16-2007 01:00 PM
08-17-2007 08:53 AM
If you need to write data to a network variable whenever you get data in a network variable callback, use the PostDeferredCall or PostDeferredCallToThread functions in the Utility library to write data from another thread. The network variable callbacks are called in a dedicated library thread that does not support writing and other operations noted in the documentation. You can see an example of this in samples\3DSim\3DSimReader.c.