11-23-2005 07:26 AM
11-23-2005 08:09 AM
11-23-2005 08:36 AM
11-23-2005 08:40 AM
11-23-2005 08:43 AM
11-23-2005 09:03 AM
Sorry about that. One more time.
11-23-2005 09:14 AM
11-23-2005 09:29 AM
11-23-2005 09:37 AM
11-23-2005 10:48 AM
Ok, from the looks of the channel config, you have an input the reads the guntrigger (a digital signal), and then once you get a signal from the trigger, the laser fires.
If this is true, then you would have to add in a small bit of logic to play the wav. When the VI gets the signal from the trigger and when it "tells" the laser to fire (if the trigger returns a boolean it will be really easy), you will also need to add in either a case stucture that has the true case set to play the wave (just copy what is in the Play case from the VI I sent, minus the play button) and you can have nothing in the false case to do nothing. Then when the trigger is pressed, you will fire the laser and play the wav.
If you need more help you may want to post a portion of your code, or at least how you are triggering the laser to fire (boolean wired to a "fire laser.vi", etc)