Can somebody try and help me program this process I want to make in the most simplest way you can (Kinda like with event structures) please. I need it before the 18th of September.
All you have attached is a VI with basically no code, just seven controls and two indicators (all disconnected), an event structure and a sequence structure.
You have not even explained what the Vi is supposed to do!!!
What should happen at the start? How does the user interact with it (again, you have seven controls!) and what should happen if the user interacts with any of them in random order and as a function of time afterwards? Why do you think you need an event structure? What's the intended purpose of the sequence structure?
From the "(1)" in the filename, it looks like you downloaded it at least twice from elsewhere. From where? Who wrote it?
Did you write this code? If so, it shows a very strange understanding of LabVIEW, as its most striking feature is the GUI (with no clear idea of what the images represent, what are the "Controls" or "Indicators" (LabVIEW terms for Inputs and Outputs), and the Block Diagram certainly shows very little understanding of LabVIEW as a Programming Language.
I'm sorry the assignment is due on Monday -- doesn't give you much time to learn what you should have been learning. Talk to your colleagues (or fellow students), spend time with the "Learn LabVIEW" material on the first page of this Forum, and think about what you want to "do" (and not about "how fancy the Front Panel looks").
We have two ears and one mouth so that we can listen twice as much as we speak.
Something like this?
Something like this?
Nice one! I didn't think about them being Scale indicators. #9 needs to be multiplied with 10 or some smarter handling.
Right, this is not a complete solution but something I thought of right off the top of my head to get the OP started. I also screwed up the Start button, I was just looking at the block diagram so I assumed it was a Stop button.
Honestly making them fancy Sliders is a clever way to animate it.