09-22-2005 03:49 AM
09-22-2005 04:14 AM
hi there
09-22-2005 04:23 AM
09-22-2005 04:33 AM
have you any backups? if so you could compare the backup and the current version to find the differences (Tools->Compare->Compare VIs).
or post the VIs. perhaps a wonder happens and the VIs can be masscompiled on another platform.
09-22-2005 04:55 AM
Oh what a wonder - obviously I got it working. Yesterday I inserted three new type definitions.
After realising that the error occured thrice, I thought that I may find the problem there. I deleted the controls of these type defs in PSMining, inserted new ones and now it seems to work.
Thanks for your help - sometimes one just need a kick in the *** to start thinking in the right way...
Thomas
09-22-2005 09:52 AM
Hi Becktho,
Can you share with us what was different from your previous type defs to the new ones? It would be nice to get to the bottom of the insane object issue. And maybe provide a more... euh... logical... advice in the future.. 🙂
JLV
09-23-2005 12:06 AM
Hi JLV
Actually der was no real difference. As I said I created three strict type defs and stored them in an llb. I inserted them as controls in the top level vi. Sometime afterwards (I can't tell if it was right after inserting them or later) I got the error.
Now what I did is just delete this three controls from the top level vi and insert them again. Now the error is gone - but there was no change to the type defs - just delete and insert again.
Thomas
09-23-2005 07:03 AM
Hi Thomas,
It does appear that LV somehow looses track of the vi's within the block diagram and declares them as insane.
Although I haven't seen this in a long while, I was hoping to capture what causes this in the hopes of having a more logical solution rather than copy / paste the entire vi, or undo / redo the last steps. I originally thougth it was caused by C/P pieces of vi's to create a new one..
The mystery continues...
JLV
09-23-2005 07:06 AM
...but each piece of the puzzle shows the picture of the solution a little bit better.
I can't imagine why it happened - but anyway - work can go on and I don't have to recode my vis (lucky me ).
Thomas