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How does parallel for loop effect iteration terminal

If a parallel for loop has connected 100 to it's N terminal, 2 to P and 50 to it's chunk size terminal C. What will be the value of i terminal on both instances first iteration? 0 and 50? Or will it be 0 for every instance?

Actor Framework
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Message 1 of 25
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So what's stopping you on figuring this out yourself?

Bill
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Message 2 of 25
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I saw different behaviour for differently sized input data so I am interested if there is some consistent rule. 

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Can you build the VI for us?  Get a better idea of what you're asking.

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Sorry, the only consistent rule that I can see is, "If you're not sure how it works, you probably don't need to use it."  I fall into this category.  So far, I haven't found a use case where its efficiency was worth setting it up correctly.  Indeed, it could very well be less efficient if not set up properly.

 

With almost every optimization choice, it's better to "let LabVIEW do its thing".

Bill
CLD
(Mid-Level minion.)
My support system ensures that I don't look totally incompetent.
Proud to say that I've progressed beyond knowing just enough to be dangerous. I now know enough to know that I have no clue about anything at all.
Humble author of the CLAD Nugget.
Message 5 of 25
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To test just wire from N to the outside via an autoindexing terminal and look at the resulting array.

 

The iteration terminal is not very useful. I sometimes configure the terminal to provide the parallel instance ID and use it to execute ID dependent code. (For example in this program I have N non-reentrant dlls, all with the same code, but different file name. The Instance ID decides which one to call. See picture from this discussion. For example I can just set "parallel instances=1" to see if parallelization even helps. Sometimes it does not!)

 

altenbach_0-1670604901142.png

 

As a general rule, I would stay away from too much micromanaging of the behavior. Just leave things at automatic, it does a great job! It is sufficient to define the number of parallel instances.

Message 6 of 25
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work on subset of 3D array.png

It turned out that indexing works on chunks as I expected. Every instance starts with the expected index as it would in plain sequence. The ambiguities came from my combination of test data and processing.

 

I have a room of interest for my 3D array. I use the index values instead of Array subset.VI+autoindexing. I hope that I save some memory this way, since my 3D input array is of the size of some gigabyte.

Actor Framework
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Message 7 of 25
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@Quiztus2 wrote:

 

I have a room of interest for my 3D array. I use the index values instead of Array subset.VI+autoindexing. I hope that I save some memory this way, since my 3D input array is of the size of some gigabyte.


Emphasis set by me. You hope and much more than that it is most likely not. Array Subset is fairly smart. It does not automatically create a copy of the data subset but rather a so called subarray. A subarray in LabVIEW is under the hood a pointer to the original array data and an offset and stride, possibly for every dimension. Many build in LabVIEW array nodes know to massage their parameters accordingly to translate the provided indices in a way that point to the correct data in the original array.

Rolf Kalbermatter
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Quick test gave me this result

Yamaeda_0-1696430365266.png

 

G# - Award winning reference based OOP for LV, for free! - Qestit VIPM GitHub

Qestit Systems
Certified-LabVIEW-Developer
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Message 9 of 25
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A useful display is to just graph the Parallel Instance ID to play around with the various options.

 

Here's how it look on "automatic" on my old laptop.

 

altenbach_0-1696432958166.png

 

Note that if there is no 0ms wait, the compiler avoids the parallelization overhead because it would be detrimental for such a fast loop. 😄

 

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