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Examples on how to build a button menu interface?

Currently I am exploring trying to build an easy to use interface where the user can select between multiple options (save data, acquire data, calculations, etc.) and then change previous settings and have those changes update things properly. At the moment, I am playing with a State Machine... but things are becoming slightly unwieldly and I can only acquire data once.

Any help, suggestions, examples would be greatly appreciated!

Thanks,
Andrew
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It is not clear what you are trying to do, but I think that you can accomplish this by simply using an event structure inside a while loop. The event structure can then pull up the various interfaces and data can be passed to them. Data and settings are passed from one interation of the loop to the next with a shift register. Make sure that you initialize the shift registers prior to entering the loop and that you write the new data and settinbgs to the shift register any time that it has changed. The event structure can be set to execute if there is a change in the value of a setting.

Hope this helps,

John Rich
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