04-10-2012 11:15 PM
I'm trying to apply a plug-in effect to audio files. The plug-in is a .dll file.
I want to be able to open the audio file, apply the effect to it and then output it. The effect "positions" the sound in 3 dimensional space based on the x-y-z coordinates you give it. The positions will be sent from a head tracking device.
My question is: is it possible to do this in LabView? I was looking through the functions and VI's and haven't come across and audio buffering/processing options in LabView.
Thank you
04-11-2012 09:36 AM
bump
04-11-2012 10:36 AM
Well depending on the file format, you may be able to read the data and adjust the level / volume of each channel based on some angular and trig functions.
The sounds palette has functionality to read a wave file and create waveform data from it; which is easy to manipulate. more bespoke file formats may be harder to use.