09-27-2021 05:11 PM - edited 09-27-2021 05:15 PM
I am trying to automate an Applied Scientific Instrumentation MS-2000 stage using Labview. The instrument driver (ASI TG-1000; http://www.asiimaging.com/support/downloads/tg-1000-control-using-nis-labview-and-the-serial-port/) contained some examples on how to move to certain positions and I made a VI based on the examples (Moving_XY_ASIStage.png/Loading_array_from_file.vi attached below). The VI for loops through the x and y values and the stage moves according to that. Unfortunately, even though the stage moves to X and Y coordinates simultaneously with a loaded csv file for xy positions, it does not follow the shortest possible path. For example, if I put X=1 mm, Y=2 mm in the array, the stage first moves to X=1 and Y=1 simultaneously, then stops moving in the X since it has already reached the destination and moves in a straight line to Y. Is it possible to include in the VI a function that can help specify the path so that I can trace arbitrary shapes with the stage? Say I make it go to X=1 Y=5 directly along the hypotenuse instead of it going first to X=1 Y=1 then to Y=5?
I have attached my VI and some of the example VIs from the Instrument Driver and can provide more information if needed.
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09-27-2021 06:09 PM
Is it possible to include in the VI a function that can help specify the path so that I can trace arbitrary shapes with the stage? Say I make it go to X=1 Y=5 directly along the hypotenuse instead of it going first to X=1 Y=1 then to Y=5?
Of course it is possible. Sound like you already know how to do it mathematically. The question is WHY you want too.
I am guessing your response will be "efficiency".
I see from your code (ignoring the obvious race-conditions) that you are trying to set the Vertical and Horizontal speeds. To move along the hypotenuse, you would have to slow down the speed of one or the other axis. Will it get there faster? No, because the travel time will always be the longer of the two axis divide by the speed of that axis.
Hope this helps
09-27-2021 06:33 PM
Thanks a lot. That’s very helpful. Just means that I can’t trace arbitrary paths without iteratively changing the speed. I was hoping to run into the folks that developed TRACER for ASI which allegedly allows the tracing of arbitrary paths. There aren’t any resources available for figuring out how to make that work. Appreciate the reply nonetheless.
09-28-2021 02:58 AM
09-28-2021 07:47 PM
Thank you for the reply. I think it wouldn't work very well for my experiment if the speeds of both axes were changing constantly. This is probably the only way it works.
Greetings from the United States as well.