Curriculum and Labs for Engineering Education

Showing results for 
Search instead for 
Did you mean: 

Unit 5 - Analysis: Lesson 1


In this lesson we are going to talk about state machines.

State machines are a fairly sophisticated programming structure. State machines are programs where we can break the desired actions into a series of modes, or states. This structure allows us to move from state to state, which is called a transition.

Lesson Video

Example Snippet


Practice Problem

Procedure: Create the required VI(s) to achieve the following tasks.


  1. Create a state machine driven program which follows the following state diagram

State Machine.png

Practice Solution

U5.L1 Practice Solution.png

Download All