Re: Icon glyphs does not handle standard transparency.
The problem is the treshold of Read PNG.vi which is set to 0 instead of 127.
This was my initial though, but while changing the threshold read the image properly, afterwards the "flood glyph.vi" paint the outside black. I am looking at the code as we speak trying to understand exactly why this is so (I don't believe that this was the intent).
This might be the pb: