Quick Drop Enthusiasts

cancel
Showing results for 
Search instead for 
Did you mean: 

VI usage frequency -> programmable keyboard and Quick Drop

Quick Drop gives you a speed boost because point-clicking is replaced by pressing a few buttons on your left keyboard side. Instead of navigating to the case structure you type:

Ctrl-Space, c, s, Return

Now image hitting just a "CaseStructure"-Button on your programmable keyboard. A macro does the rest. That should save you some more time (1 keystroke instead of 4).

If such a keyboard has for example 35 buttons then you'd better select the 35 most common VIs/Objects/QuickDrop-Actions for those buttons to see the best effect. Mark the buttons with telling symbols and have a nice gadget.

 

That is where my question starts:

Is the usage frequency of VIs and other structures already know for common code?

 

E.g.: Case Structures are most common, For Loops are next, then the Clear Errors.vi etc.

To get that information one had to program a VI scripting tool that walks a codebase that is large enough to get statistically significant numbers.

Unless someone -like NI R&D- already did that (maybe to identify portions of code that generate most benefit for the customer when being optimized) and is happy to share the results...

 

Actually - that keyboard could even be a NI product... hope they send me a free sample for the idea. 😉

0 Kudos
Message 1 of 3
(2,478 Views)

@Bluegraf wrote:

 

Ctrl-Space, c, s, Return

 


Or better yet, Ctrl-Space, cs, click. That's Super Quick Drop, where the object is dropped where you click. No need for 'Return'.

 

The idea of programmable keys has been bandied about before, but I haven't been convinced that moving your hand over to hit the Case Structure button would be much faster than Ctrl-Space, cs, click, when your left hand doesn't need to leave ASDF position, and your right hand doesn't need to leave the mouse.

0 Kudos
Message 2 of 3
(2,477 Views)

I agree regarding the "Return" - my personal experience is that I tend to drop the object at the wrong place if I only use the click because it's always a double-click for me. That's why I use "Return" but that may well be mostly owed to my mouse settings and lack of training.

Additionally, as a multi language windows user I had issues with Ctrl-Space so I had to move to Ctrl-Shift-Space first and I'm now experimenting with Ctrl-Shift-<. (That shouldn't cause a significant time difference when hitting but it's one button more to press synchronously.)


But the "cs" you mention is still two button presses so we have three sequential presses: "Ctrl-Shift", "c" and "s".


You are right that any benefit of a programmable keyboard is eaten up if the hand first needs to move to it. But why should the hand be at the normal keyboard in the first place?

I can only think of the "Tab" if one likes to use it (like me). I reckon switching mouse pointer functionality vie "Tab" is so much faster compared to hiting the correct area of the icon. For me, "Tab" definitely would go to the programmable keyboard.

0 Kudos
Message 3 of 3
(2,462 Views)