FlexMotion 6.1 has introduced a bug into the Read Buffer function. I use a position buffer to transfer data into an onboard program. When the onboard program calls Read Buffer with a particular variable number, n, as the return vector, then I end up with the actual result in n+2, plus n and n+1 are overwritten (I think with 1 and 0 respectively). Sounds like a job for NI's engineers.
David A. Moore, Ph.D.
President
Moore Good Ideas, Inc.