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Measurement Studio for .NET Languages

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.NET DAQmx.dll seen as native in Unity3D

The purpose of the hardware here is to connect buttons, joystick, switches etc. to it and then to read it out by using the API and turning the channel values into parameters that can be used in de simulation. Basicly the point is to make a custom controller for unity3D. But i have the following problem with trying to use NI hardware as I/O.

 

If the NationalInstruments.DAQmx.dll gets imported into Unity3D it is recognized as a type Native .dll and not a .NET .dll which it should be. Because of this it wont be added to the references what results in the namespace name not existing.

 

Does anyone know if there is a way to resolve this?

 

Greetings,

 

Tekakato

Message 1 of 4
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Same Problem here. Any info on it? Because otherwise we can't use NI for our project.

 

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Message 2 of 4
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Same here. Any news?

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Message 3 of 4
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Old post but I run into the same issue. Any solution? Thanks!

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Message 4 of 4
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