10-25-2017 02:30 AM
The purpose of the hardware here is to connect buttons, joystick, switches etc. to it and then to read it out by using the API and turning the channel values into parameters that can be used in de simulation. Basicly the point is to make a custom controller for unity3D. But i have the following problem with trying to use NI hardware as I/O.
If the NationalInstruments.DAQmx.dll gets imported into Unity3D it is recognized as a type Native .dll and not a .NET .dll which it should be. Because of this it wont be added to the references what results in the namespace name not existing.
Does anyone know if there is a way to resolve this?
Greetings,
Tekakato
05-28-2019 06:13 AM
Same Problem here. Any info on it? Because otherwise we can't use NI for our project.
08-25-2020 03:44 PM
Same here. Any news?
04-28-2023 05:18 AM
Old post but I run into the same issue. Any solution? Thanks!