11-28-2017 09:40 PM
11-28-2017 11:27 PM
@keat99 wrote:
can anyone provide me the basic idea for how to develop the Simon game?
Thanks alot
Learn how to program in LabVIEW.
11-29-2017 12:54 AM - edited 11-29-2017 12:56 AM
Hi keat,
the basic idea for how to develop the Simon game?
before you even start to learn LabVIEW you should understand the algorithms behind this "Simon Game"…
General comments (in case you don't get that after our two answers):
- this is a LabVIEW forum and we will be happy to help you with your LabVIEW problems
- when you have problems with your VI you should attach the VI (or a snippet)
- ask specific questions…
11-30-2017 03:07 AM
Hi all,just want to know which framework is better to develop the Simon game
a) state machine (event driven)
b) JKI state machine
c) QMH
11-30-2017 03:15 AM
12-05-2017 12:01 AM
hi all,
any idea on transform VI below into a state machine event driven?
LabVIEW 2017
12-05-2017 01:06 AM
Hi keat,
any idea on transform VI below into a state machine event driven?
What else do you need?
Comments on your VIs:
- Using non-latin chars in filenames is really annoying on "standard" English Windows… (Yes, it sucks.)
- You forgot to attach typedefinitions as well.
- To keep things in place yo should put all those VIs and CTLs in a LabVIEW project. Next time just ZIP the project folder (with all stuff inside)…
12-05-2017 01:20 AM
@ GeraldW
I still need to add username login and save the score and ranking of the user and also display the timer
12-05-2017 01:23 AM
attached is my current main VI
12-05-2017 01:31 AM - edited 12-05-2017 01:32 AM
Hi keat,
I still need to add username login and save the score and ranking of the user and also display the timer
I cannot read all those labels in your VI.
But from what I see I guess you already implemented some kind of "user managment".
The "timer" should be displayed in the timeout case of your (inner) event structure.
Is there a reason you need to use so many local variables? And stacked sequences?
Btw. I'm not "Gerald" - and you used to be "keat", but now you are "wayne"…