‎09-11-2026 12:01 AM
Hello, I am new to LabVIEW and to coding too and I am currently learning to use LabVIEW by watching free tutorial. So far I managed to follow the tutorial I ran in but now, I would like to think by myself by makink a project of my own, but the idea of what to create do not come easy. Would you all like to submit me a few project idea to do? If possible not so difficult for a beginner? I got a few electronics devices I could use to execute it if needed (Arduno, ESP32, ATTiny 85) Thank you very much, have a good day
‎09-11-2026 04:25 AM
What about 'on the fly' filter/effects via the arduino? Plug some sound as input on the AI of the Arduino, Sample in and apply filter/effects (Low pass, Reverb and so on) and plug a speaker on the AO output.
‎09-11-2026 04:28 AM
A good first project could be to communicate with an Arduino which returns some sensor data.
In LabVIEW you will then handle data communication (NI-VISA), manage the data (arrays and clusters), visualize it in graphs and tables (UI), save the data to a file (file handling), handle user interaction (user events) etc. Combining this concepts will eventually lead you to use one of the most important architectures using in LabVIEW, a state machine and later producer-consumer loops.
The bold texts are core concepts of LabVIEW that you can learn with this project.
‎09-11-2026 09:58 AM
@y1ashi wrote:
Hello, I am new to LabVIEW ...
This exact question was asked (verbatim!) and answered two months ago on reddit.
‎09-14-2026 01:30 PM - edited ‎09-14-2026 01:32 PM
@Yamaeda wrote:
What about 'on the fly' filter/effects via the arduino? Plug some sound as input on the AI of the Arduino, Sample in and apply filter/effects (Low pass, Reverb and so on) and plug a speaker on the AO output.
LOL an Arduino is not fast enough to accomplish this. You are lucky to get >200Hz sampling rate on its Analog Input using the Arduino language
‎09-14-2026 03:19 PM
@RTSLVU wrote:
@Yamaeda wrote:
What about 'on the fly' filter/effects via the arduino? Plug some sound as input on the AI of the Arduino, Sample in and apply filter/effects (Low pass, Reverb and so on) and plug a speaker on the AO output.
LOL an Arduino is not fast enough to accomplish this. You are lucky to get >200Hz sampling rate on its Analog Input using the Arduino language
The ye olde 8-bit Arduino maybe not, but newer stuff (like an ESP32) can sample plenty fast (for example https://github.com/s-marley/ESP32_FFT_VU/tree/master)
‎09-17-2026 07:10 AM - edited ‎09-17-2026 07:56 AM
@RTSLVU wrote:
@Yamaeda wrote:
What about 'on the fly' filter/effects via the arduino? Plug some sound as input on the AI of the Arduino, Sample in and apply filter/effects (Low pass, Reverb and so on) and plug a speaker on the AO output.
LOL an Arduino is not fast enough to accomplish this. You are lucky to get >200Hz sampling rate on its Analog Input using the Arduino language
Really? I've never tested them, but i did it with a small DSP in -94 ...
Check online shows the Arduino Uno has 15 ks/s, but there seems to be a Arduino Due also ...