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Animate a .jpeg object

I need to read and save a jpeg object onto a vi. Is it possible to animate the object??

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Message 1 of 4
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You can use a picture control.  Load the .jpeg file and write it to the picture indicator.  Look under the Graphics and Sound palette.

 

As for animate, you'll have to explain more as to what you want to do.

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i want to animate the object to hit another object. however the simulation is not runtime, meaning the object can only move before the simulation starts. i placed a control switch to indicate the simulation starts and stop

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I tried to replace the car with the rocket .jpeg that I had created. I had made some changes to the 'fuzzyex animate moving car.vi'. Yes, it can load the rocket.jpeg. But when I run the 'fuzzyex car backward parking.vi', it kept prompting me for the image. And I want to remove the garage object with a red dot. Can someone please help me... thank you

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