03-24-2011 01:38 PM
Hey Steve,
Which version of our Vision Drivers do you have? Do you have the most up-to-date versions? You can get them here.
I will check to see if you can try modes not listed in Measurement & Automation Explorer.
Ricky V.
04-13-2011 12:44 PM
Has anybody solved this issue yet? I have just verified it with the latest drivers and with the same Dalsa camera and the same 1427 board. I have attached an image that shows that with 2x2 binning, you get half the field of view horizontally, with 4x4 binning, you get 1/4 of the field of view horizontally, and with 8x8, you get 1/8 of the field of view horizontally. In each case, you get the same number of pixels in the horizontal and vertical, but the horizontal pixels are doubled (pairs off adjacent pixels have the exact same value) for 2x2 binning, quadrupled for 4x4 binning (runs of 4 pixels have the exact same value) and octupled for 8x8 binning. So I have changes the horizontal scaling of the pictures to reflect this, and keep the image of the roughly square target roughly square. I would really like to be able to do binning with this setup to get a fast frame-rate, so I hop this can be resolved.
04-14-2011 08:01 AM
jdb11, that's a fantastic demonstration. Let me second a desire for a quick fix to the driver.
Best
Steve
04-14-2011 02:54 PM
Hey jdb11,
Please post code and I can begin filing a Corrective Action Request to get this issue to R&D.
Thanks,
Ricky
04-14-2011 05:50 PM
04-14-2011 07:05 PM
Yes, I see the problem in Measurement & Acquisition Explorer as well.
Steve
04-15-2011 03:39 PM
Hey all,
I will put this in a set up and recreate on this end to then file in a CAR. Once done, I will post CAR ID.
Thanks,
Ricky
07-19-2011 12:06 PM
Hi Ricky,
Any news on the Corrective Action Request for this issue?
Let us know.
Thanks
07-19-2011 12:07 PM
We are also interested in a bug fix...
07-19-2011 12:13 PM
Over the last 1.5 years I changed my lab - but I think those guys running the lab now would be interested, too ...
but after this time ... well, I've seen a faster debugging ...