01-28-2018 11:14 AM
how to make a puzzle game like in the picture,
I still do not understand,
how to move the object in the wrong place to the right place, and after being in the right place, then the user move the object back to the correct place again, like in the game, can anyone help me??
01-28-2018 11:26 AM
Well, you would use an image indicator for the entire playing field and re-draw parts as the mouse is operated.
01-29-2018 07:51 AM
Yeah I too think this could only be done well using a single picture control. I mean you could get away with a picture control for each piece but wow that would be nuts. A very static program and a pain to update.
Unofficial Forum Rules and Guidelines
Get going with G! - LabVIEW Wiki.
16 Part Blog on Automotive CAN bus. - Hooovahh - LabVIEW Overlord
01-29-2018 09:30 AM
@Hooovahh wrote:
Yeah I too think this could only be done well using a single picture control. I mean you could get away with a picture control for each piece but wow that would be nuts. A very static program and a pain to update.
The biggest challenge would be rendering the background in the concave parts of the puzzle pieces.
It would make for a nice introduction to LVOOP though.
Ben
02-01-2018 09:50 AM - edited 02-01-2018 09:55 AM
can i use boolean,?
I do not understand how to integrate mouse with its boolean
can you give an examples, or continue on vi below