Actor Framework on cRIO

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Inheritance on cRIO

Hi all,

 

let me start by mentioning this is a crosspost from the NI Forum. The original thread can be found here.

 

I have started to experiment more seriously with the Linked Network Actor, to communicate between cRIO and Windows. One thing I have noticed while developing my test projects is this:

 

When I create a class on the cRIO I can't change the Inheritance to the Actor.lvclass. It offers me no inheritance other than the default LVObject. When I create it on the Windows side I can change the inheritance to Actor Framework, but when I move it to the cRIO the Class locks. As a result, I can't check the inheritance or make changes to it.

Why is that? Is it really the idea, to code on the windows target and then move everything to the cRIO?

 

When I do this, it sometimes happens that the launcher on the cRIO opens all actors instead of just the one on the RIO.

 

Thanks in advance for all your input.



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