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Point Cloud View in VR (SteamVR?)

I am interested in developing a way to view point clouds generated by either the kinect one or the upcoming azure kinect.  I already have a lot of the footwork done by the Haro3D toolkit, but now I am interested in outputting to the Oculus Quest through SteamVR.

 

Right now I have a live point cloud that I can manipulate in a view window on the PC side.  I want to create a 3D view that can then resize and reposition the cloud relative to the camera using either the oculus controls or the steamVR input.

 

Do any of you know if the sensor data from steamVR can be used in labVIEW?

 

Thanks!

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Planning to use the D435 camera in my project, but some parameters and information are very limited.

Can the D435 camera provide the distance information if the ROI is fixed? 

Thanks very much for your great support.

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