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    <title>topic Re: Using a wiimote with LabVIEW in LabVIEW</title>
    <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/864448#M391663</link>
    <description>&lt;P&gt;One reason for that error (and potentially not the only reason) is that your Wiimote hasn't been paired with your bluetooth interface--you have to do that prior to running the LabVIEW code.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;--Sam&lt;/P&gt;</description>
    <pubDate>Wed, 04 Mar 2009 15:02:36 GMT</pubDate>
    <dc:creator>sshearman</dc:creator>
    <dc:date>2009-03-04T15:02:36Z</dc:date>
    <item>
      <title>Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/526676#M249428</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;After seeing many movies on the internet of people controlling random devices (eg. roomba) with a Wiimote, I wanted to play too. We wrote a set of LabVIEW VIs to configure and query the wiimote. The VIs call into the Microsoft Windows Bluetooth stack and communicate via a set  of proprietary input and output reports. Most of the information regarding the proprietary report formats was obtained from the following sites:&lt;BR /&gt;&lt;A href="http://www.wiibrew.org/index.php?title=Main_Page" target="_blank"&gt;&lt;BR /&gt;WiiBrew Wiki&lt;/A&gt;&lt;BR /&gt;&lt;A href="http://www.wiili.org/index.php/Main_Page" target="_blank"&gt;WiiLi&lt;/A&gt;&lt;BR /&gt; &lt;DIV&gt;&lt;/DIV&gt;&lt;BR /&gt;The Wiimote VIs currently can:&lt;BR /&gt;* Read and write LED status&lt;BR /&gt;* Read all buttons (except power button)&lt;BR /&gt;* Read calibrated accelaration data&lt;BR /&gt;* Read up to 4 IR sources&lt;BR /&gt;&lt;BR /&gt;There is still some functionality missing:&lt;BR /&gt;* Nunchuk is not supported yet&lt;BR /&gt;* Speaker is not supported yet&lt;BR /&gt;&lt;BR /&gt;The minimum requirements (as tested) for using the VIs are:&lt;BR /&gt;* Microsoft Windows XP SP2&lt;BR /&gt;* Cambridge Silicon Bluetooth Radio (other Bluetooth stacks may work as well)&lt;BR /&gt;* LabVIEW 8.2&lt;BR /&gt;* Wiimote controller&lt;BR /&gt;* IR Source for tracking IR data&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;These VIs are a work in progress, and I hope to add more features and examples in the future.&lt;BR /&gt;&lt;BR /&gt;Hope this helps,&lt;BR /&gt;&lt;BR /&gt;JohannS&lt;BR /&gt;&lt;BR /&gt;PS Now go shake a wiimote at LabVIEW&lt;BR /&gt;&lt;P&gt;Message Edited by JohannS on &lt;SPAN class="date_text"&gt;05-25-2007&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;07:59 AM&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 25 May 2007 12:57:50 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/526676#M249428</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-05-25T12:57:50Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/527100#M249598</link>
      <description>Here is an update to the existing Wiimote VIs.&lt;BR /&gt;&lt;BR /&gt;Changes:&lt;BR /&gt;* Added support for Nunchuk extension controller.&lt;BR /&gt;* Updated VIs to allow multiple wiimotes to be used simultaneously.&lt;BR /&gt;* Updated examples.&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Sat, 26 May 2007 15:35:59 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/527100#M249598</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-05-26T15:35:59Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/527858#M249880</link>
      <description>JohannS-&lt;BR /&gt;&lt;BR /&gt;I've been using the Wiimote VI's for a while now and love them. Excellent, clean interface. Thanks for all the hard work.&lt;BR /&gt;&lt;BR /&gt;Xaq&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Tue, 29 May 2007 15:33:22 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/527858#M249880</guid>
      <dc:creator>Xaq</dc:creator>
      <dc:date>2007-05-29T15:33:22Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/528826#M250238</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;Is the source for your dll available?&amp;nbsp; We would like to use a PDA as a bluetooth server for a wiimote and serial to bluetooth adpater on a microcontroller.&amp;nbsp; We would need to recompile the dll for use on windows CE.&lt;BR /&gt;&lt;BR /&gt;David&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;P&gt;Message Edited by David.Collins on &lt;SPAN class="date_text"&gt;05-30-2007&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;01:28 PM&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Wed, 30 May 2007 18:27:22 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/528826#M250238</guid>
      <dc:creator>David.Collins</dc:creator>
      <dc:date>2007-05-30T18:27:22Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/528860#M250253</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;I've been wanting to play around with this. I have a Wii and bluetooth adapter, and as soon as people started doing this on thier computers I wanted to do it in LabVIEW, I just never got around to it. It's good to see someone else had the same idea, so I may have to give these VIs a try.</description>
      <pubDate>Wed, 30 May 2007 19:24:17 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/528860#M250253</guid>
      <dc:creator>Marc_A</dc:creator>
      <dc:date>2007-05-30T19:24:17Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/532904#M251799</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;Hi JohannS&lt;/P&gt;
&lt;P&gt;Thank you for the wonderfull App, works great, but want vibration support, are there any plans of implimenting vibration feed back??&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you in advance&lt;/P&gt;
&lt;P&gt;Dj&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jun 2007 14:35:05 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/532904#M251799</guid>
      <dc:creator>DjSaara</dc:creator>
      <dc:date>2007-06-07T14:35:05Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/532963#M251822</link>
      <description>Dj&lt;BR /&gt;&lt;BR /&gt;My ultimate goal is to have an easy to use set of VIs that expose the functionality of the Nintendo Wiimote.&lt;BR /&gt;&lt;BR /&gt;I have considered adding support for the rumble feature. It would be a single VI, probably called Wiimote Set Rumble.vi, that turns the rumble feature on or off. Unfortunately there are some undesired interaction with the other functions. The rumble state is updated by any output report sent from the host to the wiimote. If you dig into the code, you will see that we use Wiimote Set Output Report.vi all over the place. So the problems are:&lt;BR /&gt;&lt;BR /&gt;1) Turning rumble on/off would disable any previously set LEDs&lt;BR /&gt;2) Calling any Wiimote VI that sets an output report would disable the rumble if it has been enabled.&lt;BR /&gt;&lt;BR /&gt;So I am left with following options:&lt;BR /&gt;&lt;BR /&gt;1) Implement a single VI that enables/disables the rumble, knowing that it would be immediately be disabled once I call any other Wiimote VI that sets an output report.&lt;BR /&gt;2) Add a rumble input to each VI which sets an output report in the API so that the rumble state is maintained even if calling other Wiimote VIs.&lt;BR /&gt;3) Add rumble state information to the Wiimote session. Use session state whenever setting output report to maintain rumble state. This would become slightly trickier when using multiple wiimotes in the same application.&lt;BR /&gt;4) Do not support rumble feature for now.&lt;BR /&gt;&lt;BR /&gt;So I would like to ask you a question (or two). &lt;BR /&gt;a) Would you mind if the rumble feature is automatically turned off if you call any other Wiimote VI? &lt;BR /&gt;b) Would you prefer that the rumble state is maintained even if you call other Wiimote VIs?&lt;BR /&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;Thanks,&lt;BR /&gt;&lt;BR /&gt;JohannS&lt;BR /&gt;</description>
      <pubDate>Thu, 07 Jun 2007 15:33:15 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/532963#M251822</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-06-07T15:33:15Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533026#M251856</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;Hi Johanns&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Thank you very&amp;nbsp;much for the reply, i do not mind those issues at the moment, i need implement the rumble due to the feedback, please let me know how to go about it at the moment&lt;/P&gt;
&lt;P&gt;Thanks/Regards&lt;/P&gt;
&lt;P&gt;Dj&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jun 2007 16:42:04 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533026#M251856</guid>
      <dc:creator>DjSaara</dc:creator>
      <dc:date>2007-06-07T16:42:04Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533044#M251866</link>
      <description>Dj&lt;BR /&gt;&lt;BR /&gt;Try the attached VI. Its quick and dirty. It turns the Rumble on and off. Like discussed in my previous post, the rumble will be disabled if you call any VI that internally calls Wiimote Set Output Report.vi.&lt;BR /&gt;&lt;BR /&gt;Hope this helps,&lt;BR /&gt;&lt;BR /&gt;JohannS&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 07 Jun 2007 17:13:10 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533044#M251866</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-06-07T17:13:10Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533066#M251880</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;Thank you very much Johanns, I really appreciate your help, meanwhile i was looking at the wiki of wii, you can control the rumble even with code 0x13, &amp;amp; sending 0x01 or 0x00 for set/reset respective. Any ways i shall try in the morning, Thank you again&lt;/P&gt;
&lt;P&gt;Regards&lt;/P&gt;
&lt;P&gt;Dj&lt;/P&gt;</description>
      <pubDate>Thu, 07 Jun 2007 17:40:10 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/533066#M251880</guid>
      <dc:creator>DjSaara</dc:creator>
      <dc:date>2007-06-07T17:40:10Z</dc:date>
    </item>
    <item>
      <title>Re : Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/560423#M263190</link>
      <description>Hi &lt;SPAN class="noindex"&gt;JohannS,&lt;BR /&gt;&lt;BR /&gt;I have a question, i'm trying to make the wiimote work with the dll file, with LabWindows, but i'm not good enough &lt;span class="lia-unicode-emoji" title=":disappointed_face:"&gt;😞&lt;/span&gt;&lt;BR /&gt;&lt;BR /&gt;Can you help me with this ?&lt;BR /&gt;&lt;BR /&gt;Thanks&lt;BR /&gt;&lt;/SPAN&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Thu, 02 Aug 2007 19:10:23 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/560423#M263190</guid>
      <dc:creator>magestik</dc:creator>
      <dc:date>2007-08-02T19:10:23Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564835#M265084</link>
      <description>&lt;SPAN class="noindex"&gt;
   Here is an update to the existing &lt;B style="color: rgb(255, 255, 255); background-color: rgb(51, 102, 204);"&gt;Wiimote&lt;/B&gt; VIs.&lt;BR /&gt;&lt;BR /&gt;Changes:&lt;BR /&gt;&lt;/SPAN&gt;*Added support for rumble feature&lt;BR /&gt;*Updated VI icons&lt;BR /&gt;&lt;BR /&gt;NOTE: These are the VIs that were used in some of the NIWeek 2007 demos controlled by wiimote's.&lt;BR /&gt;&lt;BR /&gt;</description>
      <pubDate>Mon, 13 Aug 2007 15:10:04 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564835#M265084</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-08-13T15:10:04Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564901#M265115</link>
      <description>&lt;DIV&gt;Boy I never even thought of interfacing a Wiimote and Labview.&amp;nbsp; Nice.&amp;nbsp; I'm going to play with this sometime quick, I've got an extra Wiimote.&lt;/DIV&gt;</description>
      <pubDate>Mon, 13 Aug 2007 16:32:15 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564901#M265115</guid>
      <dc:creator>Ralph@NES</dc:creator>
      <dc:date>2007-08-13T16:32:15Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564988#M265152</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;DIV&gt;&lt;/DIV&gt;There is a known issue when using multiple wiimote controllers and for loops. The Wiimote VI's were originally developed so that each wiimote will have a unique instance of the Wiimote Get &amp;lt;Function&amp;gt; VI. This is demonstrated by the first diagram highlighted in green. Using for loop to get data from multiple wiimotes will result in only the first wiimote being correctly configured to return data. This is demonstrated by the second diagram highlighted in red.&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;&lt;P&gt;&lt;IMG src="http://forums.ni.com/attachments/ni/170/265152/1/screenshot_wiimote_usage.JPG" /&gt;&lt;SPAN class="time_text"&gt;&lt;BR /&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;In order to get data from multiple wiimote's, ensure that each wiimote has a seperate instance of the query functions.&lt;SPAN class="time_text"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;Message Edited by JohannS on &lt;SPAN class="date_text"&gt;08-13-2007&lt;/SPAN&gt; &lt;SPAN class="time_text"&gt;02:23 PM&lt;/SPAN&gt;&lt;/P&gt;</description>
      <pubDate>Mon, 13 Aug 2007 19:21:57 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564988#M265152</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-08-13T19:21:57Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564993#M265154</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;JohannS,&lt;/P&gt;
&lt;P&gt;do you have a copy of the Wiimote VIs that are LV8.0 compatible?&amp;nbsp; Sounds like some cool stuff!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Jim&lt;/P&gt;</description>
      <pubDate>Mon, 13 Aug 2007 19:29:35 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/564993#M265154</guid>
      <dc:creator>lmtis</dc:creator>
      <dc:date>2007-08-13T19:29:35Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/565001#M265158</link>
      <description>Jim,&lt;BR /&gt;&lt;BR /&gt;Here are the LabVIEW 8.0 version of the Wiimote VI's. Please note that I merely saved the LabVIEW 8.2.1 VIs for a previous version. While the VIs should work just fine, I have not tested the wiimote functionality under LabVIEW 8.0.&lt;BR /&gt;&lt;BR /&gt;Let me know if you have any issues,&lt;BR /&gt;&lt;BR /&gt;JohannS&lt;BR /&gt;&lt;DIV&gt;&lt;/DIV&gt;</description>
      <pubDate>Mon, 13 Aug 2007 19:41:32 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/565001#M265158</guid>
      <dc:creator>JohannS</dc:creator>
      <dc:date>2007-08-13T19:41:32Z</dc:date>
    </item>
    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/565002#M265159</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;Thanks Johanns,&lt;/P&gt;
&lt;P&gt;I'll give them a try tonight!&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Jim&lt;/P&gt;</description>
      <pubDate>Mon, 13 Aug 2007 19:42:53 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/565002#M265159</guid>
      <dc:creator>lmtis</dc:creator>
      <dc:date>2007-08-13T19:42:53Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/566992#M266045</link>
      <description>&lt;DIV&gt;&lt;/DIV&gt;
&lt;P&gt;I don't suppose it would be possible to save the wiimote viis so that they can be opened in version 7.1 of labview?&lt;/P&gt;
&lt;P&gt;Cheers,&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Bob&lt;/P&gt;</description>
      <pubDate>Fri, 17 Aug 2007 11:41:50 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/566992#M266045</guid>
      <dc:creator>BobJerome</dc:creator>
      <dc:date>2007-08-17T11:41:50Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/582167#M272604</link>
      <description>&lt;DIV&gt;I was also wondering if someone could explain how to integrate these files properly with labview. Specifically, how does one use the .dll file with labview (8.2).&lt;/DIV&gt;
&lt;DIV&gt;&amp;nbsp;&lt;/DIV&gt;
&lt;DIV&gt;I hope to use these vi's as a basis for a school project. Thanks for any help.&lt;/DIV&gt;</description>
      <pubDate>Tue, 18 Sep 2007 19:45:58 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/582167#M272604</guid>
      <dc:creator>Yossarian42</dc:creator>
      <dc:date>2007-09-18T19:45:58Z</dc:date>
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    <item>
      <title>Re: Using a wiimote with LabVIEW</title>
      <link>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/587966#M275010</link>
      <description>&lt;DIV&gt;I used the "Call Library Function" node to call the wiimote.dll and no errors are caused from that but when the "Wiimote Get Acceleration Calibration" node is activated in the Useage.vi example it spits out an error code. How can i fix this problem? Am I calling the .dll incorrectly? The wiimote is definately communicating with my computer via bluetooth so I'm not sure whats wrong. Thanks for any help.&lt;/DIV&gt;</description>
      <pubDate>Sat, 29 Sep 2007 13:46:12 GMT</pubDate>
      <guid>https://forums.ni.com/t5/LabVIEW/Using-a-wiimote-with-LabVIEW/m-p/587966#M275010</guid>
      <dc:creator>Yossarian42</dc:creator>
      <dc:date>2007-09-29T13:46:12Z</dc:date>
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