10-29-2015 12:15 PM
I'm trying to get Veristand 2015 working on a cRIO-9068 with FPGA. I have the Veristand Engine installed on the cRIO. And I am able to program the FPGA with LabView, but anytime I try to connect or deploy the System Definition I get an error, most commonly error 62:
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * The VeriStand Gateway encountered an error while deploying the System Definition file. Details: Error 62 occurred at Project Window.lvlib:Project Window.vi >> Project Window.lvlib:Command Loop.vi >> NI_VS Workspace ExecutionAPI.lvlib:NI VeriStand - Connect to System.vi Possible reason(s): LabVIEW: Serial port overrun error. ========================= LabVIEW: The system caused the network connection to be aborted. ========================= NI VeriStand: ??? in Server TCP Interface.lvlib:TCP Send Loop.vi:3000002->Server TCP Interface.lvlib:TCP Connection Manager.vi:7430001 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
I would really appreciate any help with this issue.
10-30-2015 08:25 AM
When I try to connect, instead of run or deploy I get an error that Veristand can't find the bitfile. Do I need to create a custom bitfile like here?
10-30-2015 03:44 PM
Hi HMalik,
A custom bitfile is necessary unless you are using one of the included VeriStand examples.
It is also possible that the VeriStand engine is not running on your target, as described in this KnowledgeBase Article.
Hope that helps at least a little!
11-02-2015 12:10 PM
Thanks for the help, how can I tell if the VeriStand engine is running? I ran
ps -A
to see if I could see the process, but I couldn't find any that were VeriStand related.
11-02-2015 05:35 PM
The easiest way to check if the engine is running is to check the console. If the engine is running, the console will display something to the extent of "VeriStand Engine Idle." If it is not running, the console will not say anything about VeriStand (probably just something like "Welcome to LabVIEW Real-Time").
You can either connect a monitor to the controller, or look at the console on the web interface.