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find if in sequence editor API call

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find if in sequence editor API call

I swear I found this somewhere once but can't find it now.  What is the API call (or other mechanism) to determine if I'm running from the sequence editor versus a UI?

 

What I want to do is if running from sequence editor, make one call, but if running from UI, make another.

 

Thanks.

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Accepted by topic author Sir_Mutt
‎08-27-2015 06:09 PM

Re: find if in sequence editor API call

RunState.IsEditor

 

Thanks,

PH

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Re: find if in sequence editor API call

Thanks!

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