12-12-2005 03:48 AM
12-12-2005 05:11 AM
Hi bruno,
You can find the loop index using the lookup string of "RunState.LoopIndex".
Regards
Ray Farmer
12-12-2005 07:19 AM
12-12-2005 07:58 AM
Hi bruno,
Use TS API InteractiveArgs.LoopCount() call to return this property. You will have to obtain an InteractiveArgs reference.
Regards
Ray Farmer
12-12-2005 09:18 AM
12-12-2005 03:36 PM
Bruno,
After a little investigation...
I got a feeling that this loop count is only available to the Sequence Editor internal workings or the Operator Interface. If you are using the OI then this will be not problem as the code is available to you to modify.
The Sequence Editor is obviously doing the same thing as the OI but you haven't got access to its code to modify it. Its the value you enter on the loop dialog before the interactive execution starts.
It doesn't look like it stores this value as a property that you can access.
I may be wrong and I am just not seeing the obvious.
Regards
Ray Farmer
12-14-2005 05:43 AM