It looks like all of the following DLLs have the same preferred base address of 0x10000000:
Idl32.dll, UG3220.dll, MesaGLU4_0.dll, MesaGL4_0.dll, osmesa4_0.dll, freetype2_1_3.dll, HPBF4320.DLL, WinGL32.DLL, wm_hooks.dll, nimxprxu.dll, GW_Idl.dll, and PMTDLL.dll.
You can easily rebase nimxprxu.dll to a different address using rebase.exe as I described before. However, since all of the other 11 DLLs want to be based at 0x10000000, you're going to run into the same issue because only one of them is going to be based at 0x10000000 and the rest will be relocated. You'll end up with the same warning messages, just with a different DLL causing the collision in place of nimxprxu.dll. So I really doubt that these relocations are the source of your problem. But, of course, I've seen much weirder things, so I won't say that's for sure.
Joe