05-01-2007 11:44 PM
05-02-2007 10:28 AM
04-10-2012 07:09 AM
I have attached the code, but as posted above, I'm not allowed to post the DLL, that contains the inverse kinematics, so this code is probably pretty useless for you.
Please note, that the general approach of this vi is to move the stage to the correct target position but I don't care about the move vector during travel time.
For perfect trajectory control during the move it would be necessary to calculate the inverse kinematics along the whole path and use a contoured move instead of linear moves.