Measurement Studio for VB6

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plot styles in 3dgraph

i am using 3dgraph object from componentworks version 1.0 i know how to create
a graph using the cartesian style, but i dont know to create a graph with
a cilindrical style . In cilindrical graph the elements are radius, angle,amplitude.
How is this cilindrical data passed to the 3dgrpah object. is x=raius, y=angle
and z=amplitide?. I get strange results and i am getting desperate.
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"franklyn diaz" wrote:
>>i am using 3dgraph object from componentworks version 1.0 i know how to
create>a graph using the cartesian style, but i dont know to create a graph
with>a cilindrical style . In cilindrical graph the elements are radius,
angle,amplitude.>How is this cilindrical data passed to the 3dgrpah object.
is x=raius, y=angle>and z=amplitide?. I get strange results and i am getting
desperate.>


The coordinates are actually x=angle, y=height(amplitude), and z=radius.
Thus you can think of radius = f(angle, height) like z = f(x,y).
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Thanks.
but i am using plot3dsimplesurface and the matriz takes x as the row,y as
the column and z as the value in the matrix. so that means that the amplitude
is the column of the matrix. Do i have to use plot3dsurface giving three
vectors instead to plot the surface easily.



"Aaron Michalk" wrote:
>>"franklyn diaz" wrote:>>>i am using 3dgraph object
from componentworks version 1.0 i know how to>create>a graph using the cartesian
style, but i dont know to create a graph>with>a cilindrical style . In cilindrical
graph the elements are radius,>angle,amplitude.>How is this cilindrical data
passed to the 3dgrpah object.>is x=raius, y=angle>and z=amplitide?. I get
strange results and i am getting>desperate.>>>>The c
oordinates are actually
x=angle, y=height(amplitude), and z=radius.> Thus you can think of radius
= f(angle, height) like z = f(x,y).
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Message 3 of 4
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You can use Plot3DSimpleSurface if you want the x and y values to be {0, 1,
2, ...}. If you want the x and y values to be different you have to use
Plot3DSurface which takes an x vector, a y vector, and a z matrix.
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Message 4 of 4
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