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Here is the simple packed project library plugin example we walked through during tonights meeting. I will try to get more details up on the workflow shortly...
Here I am wrestling with an app that’s just screaming for a plug-in architecture, and it looks like I was forced to bail on the very LUG meeting that I probably needed to sit in on. Rats! FYI, I appreciate your hard work on behalf of the LUG. Sorry to have missed this one.
These are great resources for getting up and running with ppl's as plugins. I have also had a good amount of success with PPL's as plugins in a large Actor Framework application and will do my best to answer any questions. One thing I will mention is that following the SOLID principles of OOD is more or less a requirement to developing large LVOOP componentized (plugin based) applications. The dependency inversion principle is your friend.