Hi John,
Unfortunately Mouse1.X & Y values will change when
you resize/move/drag the Lookout window.
In other words the mouse object x & y
members are relative to computer screen
while Panel object x and y members are
relative to Lookout window.
I don't think its very wise having
two different coordinate systems in Lookout.
At least there should be a way to get the Lookout
window position (offset) within the computer screen
to make any practical use of these different coordinate
systems.
Sergei
John Dunlop wrote:
> Hi,
>
> You could use an expression like :
>
> Mouse1.X-Panel1.X
>
> which puts it relative to the panel. But there isnt a Lookout system
> XY datamember. The panel XY members take this into account.
>
> John
>