02-27-2007 12:15 PM
02-27-2007 12:23 PM
02-27-2007 12:36 PM
I tried doing that, but the 8bit output on the unflatten pixmap VI is already just a 2D array of numbers, and that's the signal that i'm using.
(I deleted the 4-bit and 24-bit pixmap outputs in my original program and everything works)
Attached is a sample image that im working with.
Anythought?
02-27-2007 01:17 PM
For an 8bit paletted image, each array element is just an index into a color table, which you have wired seperately. You simply need to convert the color table to gryscale by averaging the RGB components of the 256 colors before further processing.
@labuda wrote:
I tried doing that, but the 8bit output on the unflatten pixmap VI is already just a 2D array of numbers, and that's the signal that i'm using.