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@labuda wrote: I tried doing that, but the 8bit output on the unflatten pixmap VI is already just a 2D array of numbers, and that's the signal that i'm using.
For an 8bit paletted image, each array element is just an index into a color table, which you have wired seperately. You simply need to convert the color table to gryscale by averaging the RGB components of the 256 colors before further processing.