Hi guys, I'm a little bit confused about the machanism of how to rotate an object in 3D picutre.
My goal is to let a cone pointing at the origin at any given position, but it seems it's hard to rotate the cone with the 'set rotation. vi' around more than 1 axis.
Is there any intuitive way to rotate an object?
It is at (2,2,2), initially it points up in z axis
This is what I want, (I set (1, -0.2, -0.3) and 135° in set rotation. vi, it works but I don't know why )
Thanks a lot !!!
yhs