07-02-2008 12:27 AM
I was reading an old post about creating variable highlight execution rates and started playing around with highlight execution. I was also inspired by the cartoons and other stuff in the breakpoint forums.
It turns out that if you make your drawings in your diagrams very long and turn on highlight execution you can make some very hilarious stuff. It's very easy to make multiple colors dependent on variable types and scenarios that resemble falling dominos as the highlight execution slowly works its way through.
So in the interest of LabVIEW ART I wanted to see if anyone else noticed this fun little LabVIEW exploit. For example I have made bouncing words of various colors and various other geometric shapes, large blinking crosses, racing nodes etc.
Regards,
-SS
07-02-2008 07:17 AM
One of my original mentors (JPD) posted this on LAVA.
The code attached to message #29 of this thread may also interest you.
Ben
07-02-2008 09:11 AM
Ben,
I can see hidden terminals on the horse diagram but I'll try to figure it out later today 🙂 The other one with the icon I also think is very cool.
I was talking about straight highlight execution...No tricks just watching the idiot dots go through your diagram. In my case a purposefully very poorly drawn one; -SS
07-02-2008 10:50 AM
07-02-2008 11:31 AM - edited 07-02-2008 11:32 AM
Very Interesting.
It does hang my LabVIEW session (for a while) when I try to turn off the highlight execution while running. Which leads to the question, WHY?
07-02-2008 12:15 PM
It does hang my LabVIEW session (for a while) when I try to turn off the highlight execution while running. Which leads to the question, WHY?
07-02-2008 02:46 PM
From what I can tell, LabVIEW will try to wait until all data dots reach their destinations. Open the attached and highlight execution. Turn it off before the dot reaches the wall.
Ravens Fan wrote:
Very Interesting.
It does hang my LabVIEW session (for a while) when I try to turn off the highlight execution while running. Which leads to the question, WHY?
Message Edited by Ravens Fan on 07-02-2008 12:32 PM
07-02-2008 02:58 PM
JeffOverton wrote:
From what I can tell, LabVIEW will try to wait until all data dots reach their destinations. Open the attached and highlight execution. Turn it off before the dot reaches the wall.
07-02-2008 03:02 PM
Un-responsive GUI's while in execution highlighting appeared to enter the game about the same time as the retain values in wires (LV 8.0. ?) .
I thought it was a bug but I could never convince anyone that exe-highlighting was not supposed to lock the GUI (at least it didn't in LV 7.1)
Ben
07-02-2008 04:45 PM - edited 07-02-2008 04:48 PM
Ben,
Wow now that code deserves an Oscar 🙂 Weird thing is I tried to copy and paste to create two horses jumping in frames but the second one doesn’t move...lazy horse.
What do I need to change to make the second horse sequence like the first? I mean how does the property node know to use the second sequence?
-SS